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1. Quicksand box? - in EVE General Discussion [original thread]
After reading some of the replies, it would appear that the answer to my original question is no.. at least for the most part. Unless I'm misunderstanding the main points seem to be : CCP want to steer players towards (ingame) conflict. Changes...
- by skandra Kishunuba - at 2014.12.27 18:53:52
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2. Quicksand box? - in EVE General Discussion [original thread]
Eli Stan wrote: Regarding the ISboxed thing you refer to, it seems to me like CCP isn't changing WHAT you can do, only HOW. You can still run your mining fleet, you'll just have to manually click more. I don't see that your freedom within the...
- by skandra Kishunuba - at 2014.12.26 22:53:00
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3. Quicksand box? - in EVE General Discussion [original thread]
Vyl Vit wrote: skandra Kishunuba wrote: Vyl Vit wrote: How has this thread not been locked yet? I shall take this opportunity to say: Your metaphor sucks, just like quicksand. I guess it was difficult to resist - sandbox ... quick...neve...
- by skandra Kishunuba - at 2014.12.26 21:32:30
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4. Quicksand box? - in EVE General Discussion [original thread]
Equinnox Dethahal wrote: There is no structured and developer created content you must do to progress. Granted you could argue that running missions would be the closest non-sandbox content in game....especially that tutorial storyline, however...
- by skandra Kishunuba - at 2014.12.26 21:25:05
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5. Quicksand box? - in EVE General Discussion [original thread]
ggodhsup wrote: Rain6637 wrote: wonderful communication. thank you. so wait, you want to grant new players high end content in less than a month? im glad you make such a good argument. its ok rain, we are all glad you derailed the OP's ...
- by skandra Kishunuba - at 2014.12.26 15:25:18
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6. Quicksand box? - in EVE General Discussion [original thread]
Rain6637 wrote: you're welcome. here's another. http://critical-gaming.com/critical-glossary/# Also very interesting. Thanks again.
- by skandra Kishunuba - at 2014.12.26 03:07:33
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7. Quicksand box? - in EVE General Discussion [original thread]
Rain6637 wrote: you should have stopped at "being funneled into a narrow..." anyway. The idea of balance being broken is still valid, but for low-level players. Which means the game favors the older players. there's a nuance of skill prerequis...
- by skandra Kishunuba - at 2014.12.26 02:48:34
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8. Quicksand box? - in EVE General Discussion [original thread]
Vyl Vit wrote: How has this thread not been locked yet? I shall take this opportunity to say: Your metaphor sucks, just like quicksand. I guess it was difficult to resist - sandbox ... quick...nevermind. It hurt bad enough the first time. Unle...
- by skandra Kishunuba - at 2014.12.26 02:36:59
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9. Quicksand box? - in EVE General Discussion [original thread]
RoAnnon wrote: In what way does being able to change the color scheme of your UI have anything whatsoever to do with the sandbox?!? I suppose that depends on whether one considers the primary point of input and interaction of players with th...
- by skandra Kishunuba - at 2014.12.26 02:21:44
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10. Quicksand box? - in EVE General Discussion [original thread]
I first started playing Eve due to it being recommended to me by a friend. One of the big selling points was the sandbox element of the game, being free to do a multitude of different things without being hemmed in too far. Since I started playi...
- by skandra Kishunuba - at 2014.12.25 20:46:57
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11. Sticky:Dev blog: Coming to EVE Online in the Proteus Release on January... - in EVE Information Portal [original thread]
No mention of revisiting the UI changes made in the last patch. Is this something that is going to be looked at or are people with issues just going to be ignored?
- by skandra Kishunuba - at 2014.12.21 21:05:46
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12. Sticky:Dev blog: Happy Holidays from CCP - in EVE Information Portal [original thread]
Thank you for the generous gifts, but I'd happily trade them for the option to define my own colour scheme and icons. ;) Merry Christmas CCP. :)
- by skandra Kishunuba - at 2014.12.18 22:38:58
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13. Sticky:Dev Blog - A new look for EVEGÇÖs UI GÇô feedback needed! - in EVE Information Portal [original thread]
CCP Arrow wrote: Mara Kell wrote: 3. When i see this ship in a circle i think of something like targeting, maybe bounty office or so. The Ship fitting icon is representing the Fitting window itself in an abstract way. The window has shi...
- by skandra Kishunuba - at 2014.12.18 03:16:03
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14. Sticky:Dev Blog - A new look for EVEGÇÖs UI GÇô feedback needed! - in EVE Information Portal [original thread]
Another day, another mini patch and no official update yet from CCP regarding feedback received. This 'stonewalling' attitude by CCP is beginning to border on rudeness. How long would it take for one of the staff to post a quick update stating "...
- by skandra Kishunuba - at 2014.12.16 13:52:10
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15. Announcement:Rhea Feedback - in EVE Information Portal [original thread]
I'm starting to get a little more used to the neocom icons but it would still be nice to be able to colour code them to enable easier identification. The preset colour schemes however, aren't growing on me. If it's at all possible, could we pleas...
- by skandra Kishunuba - at 2014.12.11 23:58:32
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16. Announcement:Rhea Feedback - in EVE Information Portal [original thread]
At first glance I have to say I'm not a fan of the new preset colour schemes. They all appear to be quite dark and dull and I'm certainly missing the bright colours I was able to use previously. The icons will take a bit of getting used to but wi...
- by skandra Kishunuba - at 2014.12.09 17:42:19
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